SPH–based method for interactive flame simulation—Implementation on CPU and GPUPublished by Issei FUJISHIRO on 2011年10月21日2011年10月21日 Satoshi Mabuchi, Yoshio Ohno, Issei Fujishiro in Proceedings of ASIAGRAPH2011, pp. 41–46, Tokyo, October 21, 2011. Publication page in 2011 is here Categories: conference2011international Tags: ASIAGRAPHCG 0 Comments Leave a Reply Cancel replyYour email address will not be published. Required fields are marked * Name * Email * Website What's on your mind? Save my name, email, and website in this browser for the next time I comment.