Masanori NAKAYAMA

Affiliation Research Fellow
TeamAll Team
Research themeVolumetric Modeling (3D Printer, Human Body), Sphrical Data processing (Spharical Image, Vector/Tensor Field), Photoreal Rendering (Stochastic Raytracing)
E-mailnakayamafj.ics.keio.ac.jp
Websitewww.luxidea.net

Self-introduction


I am working as a chief bonze at the temple “Ankokuin” that loves nature while working on computer graphics (CG) research in Fujishiro laboratory. Further, I am producing the generative art brand “LUXOPHIA,” which expresses the algorithmic beauty of the universe. A lover of the program development environment “Delphi.”

Education

Apr. 2010 – presentResearch Fellow
Apr. 2004 – Mar. 2010Ph.D. in Information and Computer Science, Graduate School of Science and Technology, Keio University
Apr. 2002 – Mar. 2004M.E. in Information and Computer Science, Graduate School of Science and Technology, Keio University
Apr. 1998 – Mar. 2002B.E. in Information and Computer Science, Keio University

Publications

Awards

  1. August 10, 2017: Grand Prize of Asian Digital Modeling Contest 2017 Masanori Nakayama, Issei Fujishiro:“Duality.”
  2. October 9, 2015: Best Paper Award (First Place) in Cyberworlds 2015, Visby, Gotland, Sweden. Issei Fujishiro, Naoki Haga, Masanori Nakayama: “SeeGroove: Supporting groove learning through visualization.”
  3. 2015 年3 月14 日:映像表現・芸術科学フォーラム2015 最優秀ポスター賞(画像生成・システム)芳賀 直樹中山雅紀藤代 一成:「SeeGroove: 可視化を介したグルーヴの学習支援」

Journals

  1. Akinori Ishitobi, Masanori Nakayama, Issei Fujishiro: “Visual simulation of weathering coated metallic objects,” The Visual Computer (Special issue of Computer Graphics International 2020 ), August 8, 2020 (first online), October 2020 (formal publication). [doi: 10.1007/s00371-020-01947-w].
  2. Atsushi Miyazawa, Masanari Nakayama, Issei Fujishiro: “An immersive virtual environment for visualization of complex and/or infinitely distant territory,” Transactions on Computational Science XXXVI (Special Issue on Cyberworlds abd Cybersecurity), M. L. Gavrilova, C. J. Tan, and A. Sourin (Eds.), Springer LNCS No. 12060, pp. 64–78, 2020 [doi: 10.1007/978-3-662-61364-1 4].
  3. Saeko Shinozaki, Masanori Nakayama, Issei Fujishiro: “Visual simulation of tearing papers taking anisotropic fiber structure into account,” IIEEJ Transactions on Image Electronics and Visual Computing, Vol. 7, No. 2, pp. 106–115, December 2019 (summary presented at IEVC2019, Kuta Bali, August 21–24 (presentation day: 23), 2019, 4A–1).
  4. Yuriko Takakura, Masanori Nakayama, Issei Fujishiro: “Visual analysis for the compositional process of composers in Spectral School,” IIEEJ Transactions on Image Electronics and Visual Computing (Special issue on IEVC2017, part II), Vol. 6, No. 1, pp. 22–33, June 2018.
  5. Makoto Uemura, Ryosuke Itoh, Ioannis Liodakis, Dmitry Blinov, Masanori Nakayama, Naoko Sawada, Hsiang-YunWu, Issei Fujishiro: “Optical polarization variations in the blazar PKS1749+ 096,” Publications of the Astronomical Society of Japan, Vol. 69, No. 6, pp. 96:1–96:12, December 1, 2017 (arXiv: https://arxiv.org/abs/1709.02524, September 8, 2017) [doi: 10.1093/pasj/psx111].
  6. 湯浅 海貴中山 雅紀藤代 一成:「Swellart:制約付き膨張によるスケッチベースのデフォルメデザイン」,芸術科学会論文誌(NICOGRAPH2017 Journal Track),Vol. 16, No. 4, pp. 102–109,2017 年11 月10 日(発表日:2017 年11 月11 日)
  7. Makoto Uemura, Rhosuke Itoh, Longyin Xu, Masanori Nakayama, Hsiang-Yun Wu, Kazuho Watanabe, Shigeo Takahashi, Issei Fujishiro: ‘’TimeTubes: Visualization of polarization variations in blazars,” Galaxies, Vol. 4, No. 3, Article No. 23, September 3, 2016 [doi: 10.3390/galaxies4030023].
  8. Takami Yamamoto, Masanori Nakayama, Rui Katsura, Akira Sakamoto, Issei Fujishiro: “Development of a pants pattern design system based on 3D body data analysis,” IIEEJ Transactions on Image Electronics and Visual Computing, Vol. 3, No. 2, pp. 114–124, December 21, 2015.
  9. 山本 高美,中山 雅紀藤代 一成,桂 瑠以,坂元 章:「3D 人体計測データ分析に基づくスカート原型デザインシステムの開発」,芸術科学会論文誌,Vol. 14, No. 1, pp. 9–19,2015 年3 月25 日

Conferences

  1. Ruizhe Li, Masanori Nakayama, Issei Fujishiro: “Automatic generation of 3D natural anime-like non-player characters with machine learning,” to appear in Proceedings of Cyberworlds 2020, September 29–October 1, 2020.
  2. Takuya Suga, Genki Nagasawa, Masanori Nakayama, Issei Fujishiro: “rewind: Visual exploration of web video viewing history for self-reflection” (short paper), in Proceedings of the Second Leipzig Symposium on Visualization in Applications (LEVIA19), Leipzig, November 14–15 (presentation day: 14), 2019 [http://levia19.vizcovery.de/#proceedings (also available as an OSF preprint) [doi: 10.31219/osf.io/f7dk9]].
  3. Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “User experience design in virtual learning environment for complex projective geometry,” in Proceedings of the 6th IIEEJ International Workshop on Image Electronics and Visual Computing (IEVC2019), Kuta Bali, August 21–24 (presentation day: 22), 2019, 2B–4 [major revision required by IIEEJ Transactions on IEVC].
  4. Naoko Sawada, Masanori Nakayama, Makoto Uemura, Issei Fujishiro: “TimeTubes: Automatic extraction of observable blazar features from long-term, multi-dimensional datasets,” in Proceedings of IEEE VIS 2018, SciVis short paper track, pp. 67–71, Berlin, October 21–26 (presentation day: 25), 2018 [doi: 10.1109/SciVis.2018.8823802].
  5. Atsushi Miyazawa, Masanari Nakayama, Issei Fujishiro: “A figurative and non-topological approach to mathematical visualization,” in Proceedings of International Conference on Cyberworlds 2018, pp. 150–155, Singapore, October 3–5 (presentation date: 5), 2018 [doi: 10.1109/CW.2018.00036].
  6. Issei Fujishiro, Naoko Sawada, Masanori Nakayama, Hsiang-Yun Wu, Kazuho Watanabe, Shigeo Takahashi, Makoto Uemura: “TimeTubes: Visual exploration of observed blazar datasets,”in Journal of Physics: Conference Series: (Proceedings of International Meeting on High-Dimensional Data-Driven Science (HD3–2017)), Vol. 1036, No. 1, pp. 012011:1–012011:13, June 27, 2018 [doi: 10.1088/1742-6596/1036/1/012011] (presented at the meeting on September 11, 2017, Kyoto, Japan, and two images selected as the cover images for the printed issue).
  7. Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “What does the Riemann sphere’s axis stand for?: Understanding the big picture of how mathematical functions behave,” in Proceedings of ACM SIGGRAPH Asia 2017 Symposium on Education, Article No. 5, Bangkok, November 27–30, 2017 (presentation day: November 29) [doi: 10.1145/3134368.3139212].
  8. Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “Immersive math environment continuable to cross-sectional complex projective 2-space,” in Full Paper Proceedings of the Eleventh Asian Forum on Graphic Science 2017 , pp. F40–1–F40–6, ISBN 978-4-9900967-3-1 (abstract available from Print Proceedings of the Conference, pp. 122–123), the University of Tokyo, Komada Campus, August 6–10, 2017 (presentation day: August 8).
  9. Naoko Sawada, Masanori Nakayama, Hsiang-Yun Wu, Makoto Uemura, Issei Fujishiro: “Time-Tubes: Visual fusion and validation for ameliorating uncertainties of blazar datasets from different observatories,” in CGI’17 Proceedings of the Computer Graphics International Conference, Article No. 14, pp. 1–6, Keio University Hiyoshi Campus, Yokohama, Japan, June 27–30 (presentation day: June 28), 2017 [doi: 10.1145/3095140.3095154].
  10. Yuriko Takakura, Masanori Nakayama, Issei Fujishiro: “A visual analysis system for compositional processes of spectral school,” in Proceedings of the 5th IIEEJ International Workshop on Image Electronics and Visual Computing (IEVC2017), 5B–2, Da Nang, Vietnam, March 1–3 (presentation day: March 2), 2017.
  11. Longyin Xu, Masanori Nakayama, Hsiang-Yun Wu, Kazuho Watanabe, Shigeo Takahashi, Makoto Uemura, Issei Fujishiro: “TimeTubes: Design of a visualization tool for time-dependent, multivariate blazar datasets,” in Proceedings of NICOGRAPH International 2016, pp. 15–21, IEEE Xplore, Hangzhou, China, July 6, 2016 [doi: 10.1109/NicoInt.2016.3].
  12. Issei Fujishiro, Naoki Haga, Masanori Nakayama: “SeeGroove: Supporting groove learning through visualization,” in Proceedings of International Conference on Cyberworlds2015, pp. 189–192 (published by IEEE CPS), Visby, Gotland, Sweden, October 9, 2015 [doi: 10.1109/CW.2015.65] (received Best Paper (First Prize) Award).
  13. Takami Yamamoto,Masanori Nakayama, Rui Katsura, Akira Sakamoto, Issei Fujishiro: “Development of a pants pattern design system based on 3D human body measurement data analysis,”in Proceedings of the 4th IIEEJ International Workshop on Image Electronics and Visual Computing (IEVC2014), 4B–2, Koh Samui, Thailand, October 9, 2014.

Presentations

  1. 浅山 優芽王 宝慶Malik Olivier Boussejra中山 雅紀,猩々英紀,安達 登,清木 康,藤代 一成:「意味の数学モデルを用いた創傷類似度の視覚分析」,第82 回,金沢工業大学扇が丘キャンパス(オンライン開催),6P–09 (講演論文集(2), pp. 155–156),2020 年3 月7 日(浅山は学生奨励賞受賞)
  2. 二ノ宮 梢平中山 雅紀宮澤 篤藤代 一成:「深層学習を用いた書道作品における書体翻訳」,第82 回,金沢工業大学扇が丘キャンパス(オンライン開催),2ZC–04 (講演論文集(4), pp. 135–136),2020 年3 月5 日(二ノ宮は学生奨励賞受賞)
  3. 吉良 俊亮中山 雅紀藤代 一成:「変位マッピングを用いた任意サーフェスにおける波動シミュレーション」,第82 回,金沢工業大学扇が丘キャンパス(オンライン開催),1ZC–08 (講演論文集(4), pp. 125–126),2020 年3 月5 日
  4. 西田 良輔中山 雅紀藤代 一成「空間特性を考慮した三次元リヒテンベルク図形の生成」,第82回,金沢工業大学扇が丘キャンパス(オンライン開催),1ZC–05 (講演論文集(4), pp. 119–120),2020 年3 月5 日(西田は学生奨励賞受賞)
  5. 内野 花梨中山 雅紀藤代 一成:「大型ディスプレイ向きハイブリッドイメージ広告のオーサリング」,第81 回,福岡大学七隈キャンパス,6ZC–08 (講演論文集(4), pp. 177–178),2019 年3 月16 日(内野は学生奨励賞受賞)
  6. 野村 芽久美中山 雅紀藤代 一成:「LinDA:漫画背景画像の半自動生成に向けた線分特徴量抽出」,第81 回,福岡大学七隈キャンパス,6ZC–01 (講演論文集(4), pp. 163–164),2019 年3 月16日(野村は学生奨励賞受賞)
  7. 菅 琢哉中山 雅紀藤代 一成:「rewind:内省を目的としたWeb 動画視聴履歴の可視化」,第81 回,福岡大学七隈キャンパス,4ZC–08 (講演論文集(4), pp. 143–144),2019 年3 月15 日(菅は学生奨励賞受賞)
  8. 石飛 晶啓中山 雅紀藤代 一成:「経年劣化による塗膜剥離のビジュアルシミュレーション」,第81 回,福岡大学七隈キャンパス,2ZC–08 (講演論文集(4), pp. 125–126),2019 年3 月14 日(石飛は学生奨励賞受賞)
  9. 篠崎 紗衣子中山 雅紀藤代 一成:「方向性のある紙繊維シートの破断」,第79 回,名古屋大学東山キャンパス, 7X–03 (講演論文集(4), pp. 143–144),2017 年3 月18 日
  10. 澤田 奈生子中山 雅紀Hsiang-Yun Wu,植村 誠,藤代 一成:「TimeTubes:多次元時系列ブレーザー観測データの視覚的融合による不確実性の緩和」,第79 回,名古屋大学東山キャンパス,3X–08 (講演論文集(4), pp. 85–86),2017 年3 月17 日(澤田は学生奨励賞受賞)
  11. 宮原 裕貴中山 雅紀藤代 一成:「アニマシーの始原的アニメーション」,第79 回,名古屋大学東山キャンパス, 1X–03 (講演論文集(4), pp. 39–40),2017 年3 月16 日
  12. 湯浅 海貴中山 雅紀藤代 一成:「Swellart:制約付き膨張による2D グラフィックのデフォルメデザイン」,第79 回,名古屋大学東山キャンパス, 1X–01 (講演論文集(4), pp. 35–36),2017 年3 月16 日
  13. 芳賀 直樹中山 雅紀藤代 一成:「音楽演奏におけるグルーヴの可視化システム」,第75 回,東北大学, 2ZC–7 (講演論文集(4), pp. 265–266),2013 年3 月6 日

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