Teaching staffs

†:Research Fellow‡:Visiting Researcher

Doctoral students

Master’s students


Bachelor’s students

:CG:UI:VIS

Where are the alumni now?

Master’s Graduates

Main employments:
Accenture, AdvanceSoft, BANDAI NAMCO Studios, Canon*, CAPCOM*, Cygames, Dai Nippon Printing, DeNA, HAL Laboratory, JAPANPOST INFORMATION TECHNOLOGY, KDDI, Koei*, KONICA MINOLTA, Microsoft, Navitime Japan, Nintendo*, NEC, NHK*, Nippon Steel, Nippon Telegraph and Telephone Corporation, Nomura Research Institute*, NTT COMWARE, Rakuten*, Ricoh Industrial Solutions, Sony*, Sony Computer Entertainment*, Sony Digital Network Applications, SoftBank, Square Enix, BANDAI NAMCO Research, Yahoo
Going for a higher degree:Doctoral Course at Keio University Graduate School of Science and Technology*, Waseda University, Graduate school of Business and Finance, University of North Carolina at Chapel Hill

University graduates

Main employments:
Fukui Computer, IBM Japan, Koei, Rakuten, TV Asahi
Going for a higher degree:Master’s course at Keio University Graduate School of Science and Technology*, The University of Tokyo Benesse department of Educational Advanced Technology
A star (*) means that several alumni took this path

Alumni

2019–2020 School Year (Graduation in March 2020)

Completion of Master’s Degree

Re-examining Anamorphosis for Naked-Eye 3D Imaging with Orthogonally Arranged Multiple Display Monitors
GENKI NAGASAWA
A Method for Generative Art Using Two-Dimensional Virtual Photoelastic Objects
Kazuki MIYAZAKI

2018–2019 School Year (Graduation in September 2019)

Completion of Doctor’s Degree

aflak: Advanced Framework for Learning Astrophysical Knowledge —A visual programming approach to analyze multi-spectral astronomical data—
Malik Olivier Boussejra

2018–2019 School Year (Graduation in March 2019)

Completion of Doctor’s Degree

A Computer Graphics Framework for Representing Fine Details of Fiber Objects
Yasunari IKEDA
A Visual Analysis Methodology for Music Compositional Processes with Sound Resynthesis
Yuriko TAKAKURA

Completion of Master’s Degree

A Visual Simulation of Damaging Denim with Fiber-level Details
Yūtarō TOGO

FIST: A Fast, Implicit Model of the Human Hand with Semi-Anatomical Structures
Masato NAKADA

Primo: Representation of Animacy using Virtual Creatures
Yūki MIYAHARA

Swellart: Sketch-Based Deformed Design by Constrained Automatic Swelling
Kaiki YUASA

Visual Simulation of Tearing Sheet of Paper with Anisotropic Fibers
Saeko SHINOZAKI

2017–2018 School Year (Graduation in March 2018)

Completion of Master’s Degree

TideGrapher: Visual Analytics of Tactical Situations for Rugby Matches
Yusuke ISHIKAWA

Making Abiotic Things Lively with Breathing
Takahiro SHIMIZU

Hidden Eye-Tracking Technologies with its Application to Entertainment
Fumiya SHIMIZU

3D Fluid Simulation Control by Direct Manipulation
Yuto HAYAKAWA

BAND: Blowing Animation Created from Natural Motions Synchronized with Digital Music
Eri HORII

Completion of Bachelor’s Degree

A Binocular Vision System for Generating Flames Using Particle Volume Rendering
Akihiro IMADA

Realtime Visual Simulation of Powder Behavior by Extended Position-Based Dynamics Taking State Transition into Account
Keisuke TAKIGUCHI

Digital Music-synchronized Posture Control in Blowing Animation
Kou TAKEUCHI

Alleviation of tunnel vision by adaptive translucent blending of panoramic images
Takuji TONO

2016–2017 School Year (Graduation in March 2017)

Completion of Doctor’s Degree

Viewer-Adaptive Control of Displayed Content for Digital Signage
Ken NAGAO

Completion of Master’s Degree

Ambient Music Co-player: Affective Video Generation Supporting Impromptu Musical Performance
Anri KOBAYASHI

Visual Simulation of Adhesive Fine-Particles Taking Yield Criteria into Account
Shuto SHIKAMA

Virtual Grasping Animation Taking into Account Affordance-related Information
Reo TAKAHASHI

Visual Simulation of Hair Bleaching
Yasuaki HORIE

Interactive Groove Visualization for Live Performance
Nobuhiko JIN

Completion of Bachelor’s Degree

CoCoA:Commendable casting of actors/actresses for live-action film making
Nozomi HIJIKATA

2015–2016 School Year (Graduation in September 2016)

Completion of Master’s Degree

TimeTubes: Visualizing Time-dependent Multivariate Blazar Data
Longyin XU

2015–2016 School Year (Graduation in March 2016)

Completion of Master’s Degree

Naked-Eye 3D Imaging Through Optical Illusion Using Orthogonally-Arranged Multiple Display Monitors
Takeru ISAKA

Visual Simaluation of Burst Taking into Account Two-way Coupling of Thin Films and Content Liquid
Akichika SAHARA

Modeling Crowd Movement Taking Non-uniform Density Distribution into Account
Ryōhei SUZUKI

Making Many-to-Many Parallel Coordinate Plots Scalable by Asymmetric Biclustering
Yusuke NIIBE

A Variation Visualization System for Understanding Variation Features of Classical Music Composers
Ryōta MURAOKA

2014–2015 School Year (Graduation in September 2015)

Completion of Bachelor’s Degree

Applying Image Analogies to Anime-style Conversion of Background Scene Images
Masakazu TAKURA

2014–2015 School Year (Graduation in March 2015)

Completion of Master’s Degree

Motion Puppetry Taking Skeletal Similarity into Account
Norihide KANEKO

Simulation of Crease on Cloth based on Position Based Dynamics
Sho KITAMI

Multi-Scopic Viewer with Applications to Selective Spatiotemporal Browsing
Takahiro SANO

SeeGroove: Supporting Groove Learning Through Visualization
Naoki HAGA

2013–2014 School Year (Graduation in March 2014)

Completion of Master’s Degree

Fast Simulation of Viscous Fluids with Elasticity and Thermal Conductivity Using Position-Based Dynamics
Tetsuya TAKAHASHI

An Interactive CG Representation of Fresh and Juicy Fruits
Tomoko TAKEDA

Tree Modeling Based on ShadowDraw Paradigm
Takato YOROZUYA

Completion of Bachelor’s Degree

Visual Simulation of Water Strider Motion on Water Surface
Sunkuke KUROSAWA

2012–2013 School Year (Graduation in March 2013)

Completion of Master’s Degree

Development of a Portable AR Maze Application
Kazuki ASAGA

Development of a Portable Sand Animation Simulator
Takahiro ITO

Visual Simulation of Bleeding
Kazuhide UEDA

Interactive Deformation Simulation of Non-Uniform Elastic Bodies
Kazufumi TAKAOKA

Interactive, Visual Simulation of Whirlwind Using Grid and Particles
Satoshi NAKAJIMA

3D Modeling of Botanical Trees Based on Crossing
Shohei NISHIKAWA

Visual Simulation of Chlorinated Surfaces
Masashi HIROKAWA

CosmicAI: Synthesizing Sky Images Through Similarity Search, Flexible Arrangement and Work Sharing
Takanobu MITANI

Cross & Graft-Based Interface for 2D Shape Modeling
Shun YASAKA

Completion of Bachelor’s Degree

Visual Clustering for Time-Varying Scholastic Performance Data
Tomohiro AOKI

Proposal of Aesthetic Evaluation Model Using Harmonic Metric of Information Aesthetics
Kento MORI

2011–2012 School Year (Graduation in March 2012)

Completion of Doctor’s Degree

A Particle-Based Approach to Visual Simulation of Flame for Interactive Applications
Satoshi MABUCHI

Completion of Master’s Degree

Acceleration of Photon Mapping Through GPGPU and Shader
Toshiki IIZUKA

A Workbench for Synthesizing Miniature-Style Photographs
Nobuhiro OHNISHI

Pitching Habit Analysis Using Image Processing
Shinya KASAHARA

Condensed Provenance Views for Visualization Life Cycle Management
Yusuke SESHITA

Resource-Aware Rendering for 3D Display Devices Using Surface Descriptors
Ayaka NAKATANI

Volume Visualization of Pancreatic Tissues with Multi-Dimensional Transfer Functions
Chihiro MITSUBORI

2010–2011 School Year (Graduation in March 2011)

Completion of Master’s Degree

Algorithms and Interface for Rigid Body Simulation Control
Atsushi UEDA

A Casting Support System for Producing Live-Action Videos Adapted from Comics
Mai MOROBASHI

Simulating Troops of Ants on Surfaces of Arbitrary Topology
Yasuyuki SATO

Proposal of Effective Transfer Functions for Video Visualization
Junya SEKI

2009–2010 School Year (Graduation in March 2010)

Completion of Master’s Degree

Proposal of a Line Illustration Method Taking Designer’s Intention into Account
Yoshiaki SAKURAI

Direct Pointillism Rendering of 3D Models
Yusuke SANUKI

Adaptive Photon Mapping with Reference to Grid Structures
Masanari WATANABE

Completion of Bachelor’s Degree

Development of a Support System for Drawing Bird’s-Eye Guidance Views
Hiroyuki SASAKI

Development of a Simulation System for Interior Design Using Image-Based Rendering Techniques
Hiroko SAWA

Generation of Background Images for Manga-Style Illustration from Photographs
Akira REI

Previous Teaching Staff

Assistant Prof.

Hsiang-Yun
WU