Yui KOROKU
as of April 2022
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Affiliation | Graduate School of Science and Technology ―Master course 1st year |
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Team | Computational Aesthetics | |
Research theme | Generating Cel Anime Motions by Speed Distribution-Aware Inbetweening | |
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Website | – |
Self-introduction
I love games of all genres, ancient and modern. I am fascinated by the uniquely Japanese aesthetic created within the constraints of the medium of expression, which has led me to my current research.
Education
April 2019 – March 2022 | B.E. in Information and Computer Science, Keio University |
April 2022 – present | M.E. Information and Computer Science, Graduate School of Science and Technology, Keio University |
Publication
Unrefereed
- Yui Koroku, Issei Fujishiro: “Generating Cel Anime Motions by Speed Distribution-Aware Inbetweening,” in The Technical Report of the Institute of Image Information and Television Engineers, Vol. 46, No. 4, pp.63―66, March, 2022 (in Japanese).
- Yui Koroku, Issei Fujishiro: “Motion Generation from Motion Capture for Cel Animation,” in Proceedings of the 84th National Convention of International Processing Society of Japan, Vol. 4, pp. 217―218 (4ZF-01), Online, March 3―5, 2022 (in Japanese).