as of April 2022

Affiliation Graduate School of Science and Technology
―Master course 1st year
TeamComputational Aesthetics
Research themeGenerating Cel Anime Motions by Speed Distribution-Aware Inbetweening


I love games of all genres, ancient and modern. I am fascinated by the uniquely Japanese aesthetic created within the constraints of the medium of expression, which has led me to my current research.


April 2019 – March 2022B.E. in Information and Computer Science, Keio University
April 2022 – presentM.E. Information and Computer Science, Graduate School of Science and Technology, Keio University



  1. Yui Koroku, Issei Fujishiro: “Generating Cel Anime Motions by Speed Distribution-Aware Inbetweening,” in The Technical Report of the Institute of Image Information and Television Engineers, Vol. 46, No. 4, pp.63―66, March, 2022 (in Japanese).
  2. Yui Koroku, Issei Fujishiro: “Motion Generation from Motion Capture for Cel Animation,” in Proceedings of the 84th National Convention of International Processing Society of Japan, Vol. 4, pp. 217―218 (4ZF-01), Online, March 3―5, 2022 (in Japanese).

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