Ruizhe LI
as of Jul. 2020
Affiliation | Graduate School of Science and Technology ―Master course 1st year |
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Team | Computational Aesthetics | |
Research theme | Automatic Generation of 3D Natural Anime-like Non-Player Characters with Machine Learning | |
assbee00gmail.com | ||
Website | – |
Self-introduction
I am an international student from Beijing, China. My study is about anime-like avatars.
My hobby is video game, and I play all types of games, in which role-playing games are my favorite. Also, I am interested in game development.
Education
Sep. 2019 – present | M.E. in Information and Computer Science, Graduate School of Science and Technology, Keio University |
Sep. 2015 – Jul. 2019 | Beihang University |
Publications
Journals
- Ruizhe Li, Ryo Oji, Issei Fujishiro: “Controllable automatic generation of non-player crowd in 3D anime style,” Computer Animation and Virtual Worlds, No. e2047, April 2022 [doi: 10.1002/cav.2047].
Conferences
- Ruizhe Li, Masanori Nakayama, Issei Fujishiro, “Automatic generation of 3D natural anime-like non-player characters with machine learning,” 2020 International Conference on Cyberworlds, pp. 110—116, Caen, France, September 29—October 1, 2020 [doi: 10.1109/CW49994.2020.00023].